Molecular Reconstructor

Molecular Reconstructors are rarely-seen forms of Energy Weapons, expensive to produce and power, and only effective against certain targets.

Capabilities
Molecular Reconstructors are meant to be able to disassemble and rearrange matter on a molecular level, and can also be weaponized. However, major drawbacks include being difficult and expensive to manufacture and maintain, along with having long cooldown times, a shorter range, and a limited amount of energy. The most advanced models of weaponized molecular reconstructors, such as seen in the Military, can be carried in the form of rather bulky rifles, while less advanced models cannot be handheld, requiring large machinery that often makes them resemble Turbolasers. These models are often referred to as deconstructors, as in they break down matter into harmless particles rather than rearrange them. These devices are incredibly powerful against most physical substances and against living beings, but shields, substances, and beings charged with energy, such as Magic, or the Neopulse energy held within Imperialite, can drastically reduce or even negate the effects of molecular reconstructors. Similar technology is held within Replicators, self-repairing tech, and some medical tools.

Background
Molecular reconstructors were made as a sort of construction tool in the time of the Old Titanian Empire, inspired by supernatural beings and Space Stone tech which could do similar feats. Weaponized versions were made during the start of the Great Titanian Civil War, but proved ineffective against Uux. During the later conflicts, such as the Trans-Galactic War and War for the Chronicle Timeline, they were seen in use by many groups, but were not a common weapon, due to the widespread use of Imperialite and rising popularity of Magic and related abilities.